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Multiplier Events: Sharing STEAM project results with stakeholders and teachers

Multiplier Events: Sharing STEAM project results with stakeholders and teachers

Multiplier Events: Sharing STEAM Project Results with Stakeholders and Teachers

In February, the partners of the STEAM project organized a series of multiplier events aimed at disseminating project results among key stakeholders, teachers, and education professionals. These events provided an important opportunity to present project outcomes, raise awareness about the importance of STEAM education, and promote the wider use of the developed methodologies. During the events, the project team introduced the main outputs created throughout the project's duration, including educational content, practical tools, and methods that were tested on students aged 10–14. Special attention was given to demonstrating how the STEAM methodology can be integrated into daily teaching to foster student engagement, critical thinking, and interdisciplinary learning. Teachers who attended the events had the opportunity to experience the resources firsthand, engage in discussions about best practices, and exchange ideas on how to implement STEAM activities in their classrooms. Stakeholders, including representatives from schools, youth organizations, and educational institutions, were also encouraged to support and promote the STEAM approach within their networks. The multiplier events played a crucial role in ensuring the sustainability of the STEAM project, building a broader community of practice, and strengthening the project's impact beyond the initial pilot activities.